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During the two weeks when NBA 2K17 has released, one of the bigger complaints about NBA 2K17 is shooting percentages especially for when the shots are being contested. Make sure to click here and you'll get more latest news.

At least, all is aim to regarding gameplay tuning update, and when it soon to be official release in the weekend, Gameplay director Mike Wang provided details on some of the changes that have been made to shooting as well as CPU defense:

The main change was redefining what the game considers open vs covered vs crowded. Sometimes when users think they play pretty good defense against a shooter, the game actually thinks he’s wide open. So this tweak will basically knock down covered jump shot %’s across the board. Also flattened out the RS aiming bonuses and penalties. Perfect Aim was giving too big of a boost if you were good, and too big of a penalty if you didn’t use the feature.

It's likely to worry about the Limited Range Badges, but, realitively speaking, this is a useful badges but people were cheesing it more than we anticipated. Offensive Awareness was reduced for CPU on higher levels while Defensive Awareness was increased for User teammates. Offensive Consistency was reduced for CPU to match the User on Superstar and HoF. Defensive Consistency was increased slightly for both CPU and User. More cheap coins for sale like NBA 2K17 MT PS4,don't miss the best time to buy it.

Posted Oct 15, 2016 at 3:24am

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