I have been actively involved in the Virtual goods and services market since 2001 where I started selling Everquest Platinum on Ebay, now I am the owner and COO of http://www.mmo365.com. We have seen much growth in this market and the potential is endless, however there are many misconceptions that are found all over the net about the gold farmer, about the concepts behind a lot of what goes on in the industry.
Currently in the MMO market there is a constant battle between game developer and seller which usually ends in mass account bannings. These could cost a company such as Mmo365 tens of thousands of dollars of lost product in a day. I wonder when there will actually be discussion about that side of the industry, about the companies like mine that are providing a service that makes peoples experience in the game enjoyable, we keep the players playing. Yet the developers insist on battling the market and what I consider stealing money from us. If it wasn’t for our market these game companies would see a significant amount of people leave their games because the players just don’t have the time or patience to sit around and grind out levels or farm gold. Some players as well as developers will say that that the game was not meant to have this sort of activity go on. But who is it really meant for? If I enjoy playing WoW and use it as an escape from the day to day madness, almost like therapy yet I don’t have the time like my in game friends to spend on it then I should have the right to be able to play the game how I want to play it. If that includes buying Powerleveling or Gold than that is how the game was meant to be played by me. Really when you step back and think about it Blizzard is just looking at this as a payday, they know they will not get rid of the RMT market and the China gold farm. They also know that every time they ban a “farmer” that same person will buy another cdkey. Is that right? I don’t think so! Talk about Plight of the Chinese farmer, Blizzard is the biggest cause putting many of the Chinese production companies out of business and the workers back on the streets in China. I know people will argue that our market breaks the EULA of these games however this is a consumer driven market, if the demand was not there this market would not exist.
Tiger
http://www.mmo365.com
qiuoo_cn@yahoo.com.cn
I have been actively involved in the Virtual goods and
services market since 2001 where I started selling
Everquest Platinum on Ebay, now I am the owner and COO
of http://www.mmo365.com. We have seen much growth in
this market and the potential is endless, however there
are many misconceptions that are found all over the net
about the gold farmer, about the concepts behind a lot
of what goes on in the industry. Currently in the MMO
market there is a constant battle between game
developer and seller which usually ends in mass account
bannings. These could cost a company such as Mmo365
tens of thousands of dollars of lost product in a day.
I wonder when there will actually be discussion about
that side of the industry, about the companies like
mine that are providing a service that makes peoples
experience in the game enjoyable, we keep the players
playing. Yet the developers insist on battling the
market and what I consider stealing money from us. If
it wasn’t for our market these game companies would
see a significant amount of people leave their games
because the players just don’t have the time or
patience to sit around and grind out levels or farm
gold. Some players as well as developers will say that
that the game was not meant to have this sort of
activity go on. But who is it really meant for? If I
enjoy playing WoW and use it as an escape from the day
to day madness, almost like therapy yet I don’t have
the time like my in game friends to spend on it then I
should have the right to be able to play the game how I
want to play it. If that includes buying Powerleveling
or Gold than that is how the game was meant to be
played by me. Really when you step back and think about
it Blizzard is just looking at this as a payday, they
know they will not get rid of the RMT market and the
China gold farm. They also know that every time they
ban a “farmer” that same person will buy another
cdkey. Is that right? I don’t think so! Talk about
Plight of the Chinese farmer, Blizzard is the biggest
cause putting many of the Chinese production companies
out of business and the workers back on the streets in
China. I know people will argue that our market breaks
the EULA of these games however this is a consumer
driven market, if the demand was not there this market
would not exist. Tiger http://www.mmo365.com
posted Jun 18